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// Slightly edited for readability.
// Logging on at a bad timing, find myself surrounded by five hostiles..
// They drag me off to Asador and kill me.


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               | |   / /__ / / __  __  _  _  ___     _/ /__
|               | |/|/ / -_) /_/ _)/. |/ \/ |/ -_)   /  _/. |
               |__,__/\__/___/\__)\__/_/\/_|\__/    /_/ \__/



                    _______    ________ _______ _____
                   /   __ /   /   ____/  __    /     \
                  /   /      /   /   /  /__/  /   /\ /
                 /   / ____ /   /___/  ___       /
                /   / /_   /   ____   /  /  / \   \
               /   /   /  /   /   /  /  /  /  /   /
               \   \__/      /___/  /  /    \/   /
                \_______/______ /__/  /__/\_____/





 Welcome to GEAS, a fantasy MUD with a medieval theme. We hope you enjoy
 your stay.

 The webpage of GEAS can be found at http://www.geas.de. It has a useful
 help section and offers plenty of interesting information about our
 background and history.

 The address of the forum is http://forum.geas.de. Read "help forum" from
 within the game to learn how to register a user there.

 If you have trouble coming up with a name for your character, simply type
 "names" to get some randomly generated suggestions.

 Driver: DGD-1.1.70 (using net package)             Mudlib Version: OL.DGD.1.1

What should your character's name be:
Welcome to 'Geas', Vargrahim. Please enter your password:
      * ** You were linkdead... Reconnecting... ***

Londthor nods to you.
_______________________________________________________________________________
____________________________________/ WHO \____________________________________
The command 'who' is an OOC-command, and must be treated accordingly.
_______________________________________________________________________________
There are 19 players in the game, of these you know:

MORTALS:

Vurgenthal, male human
Dantari, male halfling
Ascal, male human
Isengorn, male dwarf
Phelan, male human
_______________________________________________________________________________
[[END]]
Jezz starts to chant a prayer and falls slowly into a trance.
Kaspars smiles satanically.
 A huge wooden desk on a soft carpet dominates this bright room and a high
 chair behind and three small chairs in front of it offer a comfortable seat
 for both visitors and the judge. From the ceiling hangs an silvery
 chandelier with some candles attached to it. A few shelves cover the walls
 and a small cupboard under a large window in the northern wall completes
 the furnishings. Over a fireplace in the western wall you can see a
 beautiful oil painting.
Kaspars blocks the exit west.
The very old rosy-cheeked male darkelf blocks the exit west.
There is one obvious exit: west.
A heavy desk, a large board, a large steel safe and a voluminous tome
(chained to a wooden counter).
Jezz, Loerxa, a mysterious ebony-skinned female darkelf, a very old
rosy-cheeked male darkelf, Kaspars and Londthor (shackled with a glowing,
green chain).


The very old rosy-cheeked male darkelf smiles.
No way! The very old rosy-cheeked male darkelf blocks that exit!
Kaspars guards the west exit.
Kaspars slowly cuts open Londthor's veins, while he squirms and whimpers.
Londthor's wounds start to bleed.
Londthor died.
The magic shackles around Londthor's neck vanish.
Jezz stops the ritual.
Kaspars raises an undead!
The rattling recent neuter elf skeleton growls loudly.
The rattling recent neuter elf skeleton wears a trousers on its skeletal left leg and skeletal right leg.
The rattling recent neuter elf skeleton wears a chainmail on its rattling body, skeletal right arm, skeletal left arm and skeleton body.
Jezz guards the west exit.
The rattling recent neuter elf skeleton attacks you.
The very old rosy-cheeked male darkelf hisses coldly in Common: Well that is just unfortunate

The rattling recent neuter elf skeleton swings its skeletal right hand at your torso, but your chainmail deflects all damage.
The very old rosy-cheeked male darkelf draws his nightblack long-handled claymore from the scabbard of his wide leather belt (with one scabbard attached to it).

As you strike the rattling recent neuter elf skeleton you notice that your hit bounces off harmlessly.

The mysterious ebony-skinned female darkelf guards the west exit.
Kaspars silently hisses in Common: nice ..

The rattling recent neuter elf skeleton thrusts its skeletal left hand at your torso, but your chainmail deflects all damage.
<OOC>: is that bad timing or what..

You thrust your left fist at the rattling recent neuter elf skeleton's rattling body, but it dodges your attack.

Jezz looks at you.
The mysterious ebony-skinned female darkelf draws her ornamented bone dagger from the sheath of her wide leather belt (with one scabbard and one sheath attached to it).
Jezz whispers coldly in Common: who is him?

The rattling recent neuter elf skeleton thrusts its skeletal right hand at your torso, but your chainmail deflects all damage.
The mysterious ebony-skinned female darkelf chants coldly in Common: Varg
You introduce yourself as: Sir Vurgenthal, warrior of Evren.
<OOC>: Kaspars: it is bad timing
Loerxa introduces himself as:  Loerxa 'Ripper' Soralan.

You thrust your right fist at the rattling recent neuter elf skeleton's rattling body, but it dodges your attack with a swift move of its body.
The very old rosy-cheeked male darkelf hisses coldly in Common: Varg
The mysterious ebony-skinned female darkelf rams her knee into your right leg, but your armour absorbs all damage.

You swing your left fist at the rattling recent neuter elf skeleton's rattling body, but its chainmail deflects all damage.

The mysterious ebony-skinned female darkelf thrusts her ornamented bone dagger at your head, penetrates your helmet and drills it slightly into your head.
Your wounds start to bleed.

The rattling recent neuter elf skeleton swings its skeletal left hand at your neck, but your helmet deflects all damage.
Jezz whispers coldly in Common: Oh

You are bleeding.
Jezz whispers coldly in Common: we kill?

You are bleeding.

You are bleeding.

You are bleeding.
Kaspars silently hisses in Common: skeleton does

The rattling recent neuter elf skeleton swings its skeletal right hand at your left hand, but your gauntlet deflects all damage.

Kaspars silently hisses in Common: we stun

The mysterious ebony-skinned female darkelf thrusts her ornamented bone dagger at your head, but your helmet deflects all damage.
Your wounds stopped bleeding.

Jezz nods.
Jezz removes a boneshield.
Jezz puts a thorny boneshield into his backpack.
Kaspars unwields a dagger.

Kaspars starts to make some strange gestures.


You thrust your right fist at the rattling recent neuter elf skeleton's rattling body, but its chainmail deflects all damage.

The rattling recent neuter elf skeleton thrusts its skeletal left hand at your right arm, but your chainmail deflects all damage.
 A huge wooden desk on a soft carpet dominates this bright room and a high
 chair behind and three small chairs in front of it offer a comfortable seat
 for both visitors and the judge. From the ceiling hangs an silvery
 chandelier with some candles attached to it. A few shelves cover the walls
 and a small cupboard under a large window in the northern wall completes
 the furnishings. Over a fireplace in the western wall you can see a
 beautiful oil painting.
The mysterious ebony-skinned female darkelf blocks the exit west.
Jezz blocks the exit west.
Kaspars blocks the exit west.
The very old rosy-cheeked male darkelf blocks the exit west.
There is one obvious exit: west.
A heavy desk, a large board, a large steel safe and a voluminous tome
(chained to a wooden counter).
Jezz, Loerxa, a mysterious ebony-skinned female darkelf, a rattling recent
neuter elf skeleton, a very old rosy-cheeked male darkelf and Kaspars.
The rattling recent neuter elf skeleton is fighting you.
The mysterious ebony-skinned female darkelf is fighting you.
Jezz wields a spear in his right hand and left hand.
The very old rosy-cheeked male darkelf attacks you!
No way! The very old rosy-cheeked male darkelf blocks that exit!

The very old rosy-cheeked male darkelf thrusts his nightblack long-handled claymore at your neck, impales your helmet and hurts you, without using lethal force.
The mysterious ebony-skinned female darkelf leaps forwards into a roll, comes up under your defenses and slashes at you with her dagger, but you dodge the attack.
Jezz attacks you!

Jezz thrusts his long ornamented bone spear at your right hand, penetrates your gauntlet and hurts you severely, without using lethal force.
The very old rosy-cheeked male darkelf charges forward and tries to ram his elbow and shoulder into your torso, but your armour absorbs all damage.
As you strike the rattling recent neuter elf skeleton you notice that your hit bounces off harmlessly.

You concentrate on your silver ring...
<Clerics of Taniel> You: Need help in Elvandar

The very old rosy-cheeked male darkelf studies you carefully.


The rattling recent neuter elf skeleton thrusts its skeletal right hand at your torso, but your chainmail deflects all damage.

The mysterious ebony-skinned female darkelf thrusts her ornamented bone dagger at your torso, but your chainmail deflects all damage.
Jezz changes the grip on his spear and thrusts it forcefully towards your left arm, but your armour absorbs all damage.
Kaspars tells Loerxa in Common: Stunmode.
The very old rosy-cheeked male darkelf rams his knee into your left leg, but your armour absorbs all damage.
Damned! Your enemy is fast and blocks your way.
Try again!
Loerxa nods.
Damned! Your enemy is fast and blocks your way.
Try again!
Damned! Your enemy is fast and blocks your way.
Try again!

The very old rosy-cheeked male darkelf attacks you!

The mysterious ebony-skinned female darkelf studies you carefully.
The very old rosy-cheeked male darkelf hits you with a hard kick, but fails to cause any damage on your torso.
Damned! Your enemy is fast and blocks your way.
Try again!
Not so quick.
Wait a bit.
Not so quick.
Wait a bit.
Damned! Your enemy is fast and blocks your way.
Try again!
The very old rosy-cheeked male darkelf studies you carefully.
Not so quick.
Wait a bit.
The mysterious ebony-skinned female darkelf draws her leg up in front of herself, then snaps her foot forcefully at you and hurts you slightly, without using lethal force.
Damned! Your enemy is fast and blocks your way.
Try again!
Jezz hits you with a hard kick and hurts you severely, without using lethal force.

The rattling recent neuter elf skeleton swings its skeletal left hand at your left arm, but your chainmail deflects all damage.

The mysterious ebony-skinned female darkelf thrusts her ornamented bone dagger at your head, impales your helmet and hurts you slightly, without using lethal force.
The mysterious ebony-skinned female darkelf studies you carefully.
The very old rosy-cheeked male darkelf rams his knee into your right leg, but your armour absorbs all damage.
Jezz nods understandingly.

The very old rosy-cheeked male darkelf studies you carefully.

The rattling recent neuter elf skeleton thrusts its skeletal right hand at your torso, but your chainmail deflects all damage.

Jezz hits you with a hard kick and hurts you, without using lethal force.
Damned! Your enemy is fast and blocks your way.
Try again!

The very old rosy-cheeked male darkelf aims with his nightblack long-handled claymore at your neck. As you try to defend yourself, your enemy suddenly shifts his attack, leaving your defences open to his next attack.
Damned! Your enemy is fast and blocks your way.
Try again!
The very old rosy-cheeked male darkelf rushes into battle with you, while shouting: KIA!
You think your eardrums are going to break.
Argh....


The very old rosy-cheeked male darkelf thrusts his nightblack long-handled claymore at your neck, penetrates your helmet and hurts you moderately, without using lethal force.

Jezz aims with his long ornamented bone spear at your right hand. As you try to defend yourself, your enemy suddenly shifts his attack, leaving your defences open to his next attack.
The mysterious ebony-skinned female darkelf starts to chant a prayer and makes some strange gestures.


Jezz smashes his long ornamented bone spear at your right hand, but your gauntlet deflects all damage.

Jezz studies you carefully.
Damned! Your enemy is fast and blocks your way.
Try again!
The very old rosy-cheeked male darkelf studies you carefully.
The mysterious ebony-skinned female darkelf rams her knee into your left leg, but your armour absorbs all damage.
Damned! Your enemy is fast and blocks your way.
Try again!
Jezz hits you with a hard kick and hurts you moderately, without using lethal force.

The very old rosy-cheeked male darkelf tries to look west.
Jezz looks at the rattling recent neuter elf skeleton.

The mysterious ebony-skinned female darkelf draws her leg up in front of herself, then snaps her foot forcefully at you, but fails to cause any damage on your right arm.

The rattling recent neuter elf skeleton swings its skeletal left hand at your right arm, but your chainmail deflects all damage.
The very old rosy-cheeked male darkelf rams his knee into your left leg, but your armour absorbs all damage.
Jezz guards the west exit.

The very old rosy-cheeked male darkelf studies you carefully.
Suddenly bolts of blue lightning shoot from the mysterious ebony-skinned female darkelf's eyes into all direction, illuminating the area for a moment with a ghostly, pale light.
The unnatural light hurts your soul!
The very old rosy-cheeked male darkelf charges forward and tries to ram his elbow and shoulder into your torso, but your armour absorbs all damage.
Jezz hits you with a hard kick, but fails to cause any damage on your right hand.


The rattling recent neuter elf skeleton thrusts its skeletal right hand at your torso, but your chainmail deflects all damage.
The mysterious ebony-skinned female darkelf studies you carefully.
The very old rosy-cheeked male darkelf rushes into battle with you, while shouting: KIA!
Argh! This is too loud! You cover your ears with your hands!

The mysterious ebony-skinned female darkelf swings her ornamented bone dagger at your head, but your helmet deflects all damage.
The very old rosy-cheeked male darkelf studies you carefully.
Jezz whispers coldly in Common: we should leave fast anyway

The very old rosy-cheeked male darkelf thrusts his nightblack long-handled claymore at your neck, penetrates your helmet and hurts you critically, without using lethal force.
Jezz hits you with a hard kick, but fails to cause any damage on your left leg.
The mysterious ebony-skinned female darkelf starts to make some strange gestures.
Kaspars charges forward and tries to ram his armoured elbow and shoulder into your torso, but your armour absorbs all damage.
The very old rosy-cheeked male darkelf rams his knee into your groin, but your armour absorbs all damage.

Jezz thrusts his long ornamented bone spear at your right hand, impales your gauntlet and hurts you critically, without using lethal force.

You thrust your right fist at the rattling recent neuter elf skeleton's rattling body, but its chainmail deflects all damage.

You thrust your left fist at the rattling recent neuter elf skeleton's rattling body, but its chainmail deflects all damage.
The very old rosy-cheeked male darkelf hisses coldly in Common: take him with us maybe
The very old rosy-cheeked male darkelf tries to look west.

The rattling recent neuter elf skeleton swings its skeletal left hand at your right arm, but your chainmail deflects all damage.
Jezz nods.

The mysterious ebony-skinned female darkelf aims with her ornamented bone dagger at your head. Luckily you notice that the attack is a feint, and don't fall for it.
The very old rosy-cheeked male darkelf hits you with a hard kick and hurts you, without using lethal force.
Jezz hits you with a hard kick, but fails to cause any damage on your right hand.
The very old rosy-cheeked male darkelf studies you carefully.

The rattling recent neuter elf skeleton thrusts its skeletal right hand at your abdomen, but your tunic deflects all damage.
Jezz changes the grip on his spear and thrusts it forcefully towards your torso, but you manage to dodge the attack.
The very old rosy-cheeked male darkelf charges forward and tries to ram his elbow and shoulder into your torso, but you avoid his attack.
The very old rosy-cheeked male darkelf studies you carefully.

The very old rosy-cheeked male darkelf swings his nightblack long-handled claymore at your right leg, slashes through your leggings and hurts you, without using lethal force.

You thrust your left fist at the rattling recent neuter elf skeleton's rattling body, but its chainmail deflects all damage.
The very old rosy-cheeked male darkelf hits you with a hard kick, but fails to cause any damage on your left arm.

The mysterious ebony-skinned female darkelf thrusts her ornamented bone dagger at your head, pierces through your helmet and hurts you slightly, without using lethal force.

You feint an attack with your right fist at the rattling recent neuter elf skeleton's rattling body. As your enemy tries to defend itself, you suddenly shift your attack, which leaves its defences open to your next attack.

Jezz smashes his long ornamented bone spear at your right hand, slams against your gauntlet and hurts you critically, without using lethal force.
You become unconscious.
But you are unconscious.
You wake up.
 The houses here stand close to each other, and just about every building
 has two or three floors. Each of the floors covers a larger area than the
 one below, making the turns and crossings very narrow. The road is made of
 irregular cobblestones and is full with filth and excrements, which
 literally smell like shit.
 This is the central marketplace of Asador. Here a wooden large cross has
 been erected in the center of the marketplace. A small chapel lies to the
 east and two roads lead further into the city. Near the center of the
 marketplace there is an old worn well.
There are six obvious exits: northup, northeast[[R]], east, southeast[[R]],
south, west[[R]].
Seven bronze coins, many copper coins and an iron shortsword.
Jezz, a filthy worn male human is resting here, Loerxa, a mysterious
ebony-skinned female darkelf, a pale thick-armed male darkelf, Alamar, a
skinny stinking neuter faun ghoul and Kaspars.
Alamar hisses coldly in Common: shackle him?
Jezz sits down to rest a while.
You see a woman throwing out her garbage from a window.
Alamar hisses coldly in Common: ah
Alamar nods.
The magic shackles around your neck vanish.
The mysterious ebony-skinned female darkelf shackles you to the cross, fixed with nails.
You introduce yourself as: Sir Vurgenthal, warrior of Evren.
Loerxa nods.
The pale thick-armed male darkelf introduces himself as:  Mordan Oathbreaker.
Jezz whispers coldly in Common: Aragog?
Loerxa introduces himself as:  Loerxa 'Ripper' Soralan.
The slender female human walks in from west.
Mordan introduces himself as:  Mordan Oathbreaker.
The slender female human growls at Alamar.
Loerxa nods.
Alamar is a silver-eyed weatherworn male darkelf.
Twin silvery eyes gleam coldly back at you as you look at this
darkelf.  His hard face is calm and smooth, but malice and hatred is
evident in his eyes.  His skin has a pallid sickly tinge to it, the
mark of his god.
He has scars on his nose, left cheek and right cheek.
His skin has a sickly greenish tinge.
He has silver eyes.
He has extremely long gray hair.
He is tall and lean for a darkelf.
He looks fine.
He is in good shape.
He is alert.
He is wearing a left leather gauntlet, a nightblack cloak, a pair of black
leather boots, a right leather gauntlet, a studded leather cap and a wide
leather belt (with one scabbard attached to it).
Mysterious ebony-skinned female darkelf.
The exceptional dark skin contrasts with her long silver hair, framing her
face which is dominated by her emerald-green eyes reflecting her emotions.
A pale golden tattoo of a crowned skull with blood red eyeholes covers the
right side of her face, reaching from her eyebrow down to her throat.
She has scars on her nose, left cheek and right cheek.
Her skin has a sickly greenish tinge.
She has emerald eyes.
She has long silver hair.
She is tall and skinny for a darkelf.
She looks fine.
She is in good shape.
She is alert.
She is wearing a heavily-ornamented midnight-black robe, a medium leather
backpack and a thorny boneshield.
Mordan is a pale thick-armed male darkelf.
He has black eyes.
He has short black hair.
He is tall and lean for a darkelf.
He looks coarse.
He is in good shape.
He is extremely alert.
He is wielding a lethal longsword with his right hand.
He is wielding an iron knife with his left hand.
He is wearing a red robe.
Kaspars looks at you.
Jezz studies you carefully.
Alamar starts to strip you.
Alamar removes your black robe.
Kaspars studies you carefully.
Alamar removes your long white tunic.
Alamar removes your gemmed golden ring.
Alamar removes your silver ring.
The mysterious ebony-skinned female darkelf looks at the slender female human.
Alamar removes your wide leather belt.
Ok.
Alamar removes your heavy left leather boot.
Alamar removes your pair of dark chain leggings.
Alamar removes your heavy right leather boot.
Kaspars sits down to rest a while.
Alamar removes your full barrel helmet.
Kaspars goes hmmmm.
Slender female human.
She has chestnut eyes.
She has normal long orange hair.
She is tall and fat for a human.
She looks gorgeous.
She is in good shape.
She is extremely alert.
She is wielding a black iron axe with her right hand and left hand.
She is wearing a blackened battle-armour, a blackened horned helmet, a left
blackened plate boot, a left blackened plate gauntlet, a right blackened
plate boot and a right blackened plate gauntlet.
>Alamar removes your right chain gauntlet.
Jezz asks in Common: Is him an offender, apart of beeing a crusader?
Alamar removes your dark heavy chainmail.
Alamar removes your left chain gauntlet.
   The sky is almost completely covered with clouds. A slight wind
   blows from the west.

Alamar removes your pair of thick leather trousers.
Alamar removes your thick leather shirt.
Alamar removes your padded tunic.
Alamar finishes stripping you.
Kaspars looks at the delicate golden coronet.
Alamar takes a black robe, ten bronze coins, six copper coins, a dark heavy chainmail, a full barrel helmet, a gemmed golden ring, three gold coins, four green potions, a heavy left leather boot, a heavy right leather boot, a large iron oil-lamp, a left chain gauntlet, a lightyellow potion, a long white tunic, a padded tunic, a pair of dark chain leggings, a pair of thick leather trousers, a right chain gauntlet, many silver coins, a silver ring, a small silver cross, a thick leather shirt and a wide leather belt (with two sheaths attached to it) from you.
Kaspars shows you a delicate golden coronet.
 This is delicate coronet, made from thin, interwoven strands of finest
 gold. Emerald teardrops dangle trembling around the edges.
It is in prime condition.
Alamar looks at the trousers.
Jezz whispers coldly in Common: at least, beeing a queen, he could have more expensive clothes
Alamar takes two gemmed golden rings from his trousers.
Alamar takes a brownish ticket from his trousers.
Alamar nods.
Jezz whispers coldly in Common: we could earn something from her smelly corpse
Alamar hisses coldly in Common: She certainly yelped like a queen when I killed her
Alamar smiles.
 The houses here stand close to each other, and just about every building
 has two or three floors. Each of the floors covers a larger area than the
 one below, making the turns and crossings very narrow. The road is made of
 irregular cobblestones and is full with filth and excrements, which
 literally smell like shit.
 This is the central marketplace of Asador. Here a wooden large cross has
 been erected in the center of the marketplace. A small chapel lies to the
 east and two roads lead further into the city. Near the center of the
 marketplace there is an old worn well.
There are six obvious exits: northup, northeast[[R]], east, southeast[[R]],
south, west[[R]].
Seven bronze coins, many copper coins and an iron shortsword.
Jezz is resting here, a filthy worn male human is resting here, Loerxa,
Darkie, Mordan, Alamar, a skinny stinking neuter faun ghoul, Baddie and
Kaspars is resting here.
A large wooden cross. Large nails are sitting on a handcuff-like hoop on the arms of the cross.
Alamar hisses coldly in Common: Sounded just like that bitch Adanath when I killed him last
Kaspars silently hisses in Common: so, Varg .. you are here again
You tell Kaspars in Common: Seems so.
Jezz looks at the arrow.
Alamar looks at the cross.
Kaspars silently hisses in Common: do you know, why?
Jezz drops a wooden arrow.
Jezz sits on the border of the well and starts to study an old book.
You tell Kaspars in Common: Tell me.
Darkie starts to chant a prayer and makes some strange gestures.

Kaspars tells you in Common: Because you again are messing with crusaders and other scum.
Alamar looks at you.
Alamar looks at the belt.
Darkie looks at you.
Alamar looks at the robe.
Kaspars asks you in Common: do you really like hanging here?
You ask Kaspars in Common: What do you want from me?
Darkie looks at the gown.
Kaspars silently hisses in Common: answer when asked
Jezz asks in Common: Isn't him too weak? What kind of recruits take crusaders now?
Alamar hisses coldly in Common: They take anyone
Jezz studies you carefully.
Alamar hisses coldly in Common: They're desperate
Darkie tells Jezz in Common: You should have seen Exodus. Squirming and whimpering before we even touched him.
Jezz smirks.
You tell Kaspars in Common: Certainly I have been better. But that does not change anything, does it?
Kaspars asks you in Common: do you want to hang here again?
You shake your head in disagreement to Kaspars.
Kaspars silently hisses in Common: then why dont you stop teaming with crusaders
Kaspars raises his eyebrow.
   The sky is almost completely covered with clouds. A slight wind
   blows from the west.
You tell Kaspars in Common: You know as well as me that this is not leading anywhere.
Darkie starts to chant a prayer and makes some strange gestures.

Kaspars asks you in Common: no, really .. why cant you hide somewhere in mountains and never stick your nose out
Jezz asks in Common: This is not leading anywhere?
Kaspars raises his eyebrow.
Jezz ponders the situation.
Darkie leans back against the wall and crosses her arms.
Jezz asks in Common: So... what's worse than a crusader... we have ANOTHER hero?
Kaspars silently hisses in Common: reminds me Rex
Jezz goes hmmmm.
Alamar nods.
You tell Kaspars in Common: Please, tell me what you want.
Kaspars goes hmmmm.
Jezz whispers coldly in Common: I wonder how the hell they read faery tales to their children if their real life is full of armour-clad heroes fighting mighty dragons
Darkie agrees with Jezz.
Kaspars silently hisses in Common: well, I hope, you will understand .. you seem quite stupid to me
Kaspars ponders the situation.
Jezz goes hmmmm.
Darkie's eyes sparkle brightly in the sunlight.
Jezz asks Kaspars in Common: why don't he kneel in front of us everytime we cross by?
Darkie removes a boneshield.
Jezz whispers coldly in Common: that would be a beggining, I think
Darkie chants coldly in Common: Why don't we give him his arms as proviant for his way home?
Darkie looks at you.
Kaspars tells you in Common: I want you hide somewhere and never show up again in company of crusaders.
Darkie drinks water from the well.
Kaspars studies you carefully.
Jezz starts to make some strange gestures.
Kaspars silently hisses in Common: you are puny creature anyway
Alamar looks at you.
Jezz stares at you. You feel a ticklish sensation on your neck. You feel him intruding into your mind.
You shiver slightly.
Jezz whispers coldly in Common: Evren
Jezz whispers coldly in Common: she's a grass eater
<OOC>: short afk, must plug in AC before my battery runs out...
Jezz whispers coldly in Common: probably has sex with cows and all that stuff they like to do
Kaspars shrugs.
Alamar grins.
Darkie shivers.
Kaspars silently hisses in Common: it`s more up to Gwen, I think
   The sky is almost completely covered with clouds. A slight wind
   blows from the west.
Darkie chants coldly in Common: And they call her GOOD?
A hooded archer passes by on the street.
Jezz shrugs sadly.
Darkie looks disgusted.
Jezz whispers coldly in Common: maybe it's actually good... for them
Alamar hisses coldly in Common: let's just sacrifice him and be done with it
Jezz whispers coldly in Common: but I bet cows are not very happy
Kaspars grins wryly.
Alamar hisses coldly in Common: I tire of his mediocre attempts to buy his life
Darkie chants coldly in Common: So in fact we are protecting cows in some ways now?
Kaspars silently hisses in Common: yes
Darkie throws her head back and cackles with glee!
Alamar hisses coldly in Common: i do not eat cattle
Alamar hisses coldly in Common: only humanoids for me
Alamar nods seriously.
Darkie chants coldly in Common: Yes, strict diet
Darkie nods firmly.
Darkie looks at you.
Kaspars silently hisses in Common: I would say , I`ll let him somewhere , where cows will own him
Jezz whispers coldly in Common: but he doesn't look very tasty
Alamar hisses coldly in Common: Tshahark is my favorite for certain
Alamar hisses coldly in Common: you're right
Kaspars starts to make some strange gestures.
Alamar hisses coldly in Common: we'll just make him into undead then
Green smoke suddenly leaps from Kaspars's hand and hits you, forming a tainted chain around your neck.

Jezz whispers coldly in Common: nah, give him a chance at least
Jezz whispers coldly in Common: he already filled his pot of bad luck
Darkie laughs.
Alamar hisses coldly in Common: be right back
Alamar gracefully leaves northeast.
Darkie chants coldly in Common: Definitely
Kaspars silently hisses in Common: he will get small chance
Kaspars silently hisses in Common: very small
Kaspars starts to make some strange gestures.
Alamar gracefully enters from northeast.
Darkie chants coldly in Common: Drop him at the swamp
Alamar nods.
Baddie growls at Alamar.
The filthy worn male human tells Alamar in Common: Please, have mercy! I'm starving! Just one coin!
Jezz whispers coldly in Common: anyway... whatever you do, I won't be around... Feeling sleepy for a quick nap
Kaspars clenches his fists and dark shadows surround him, draining the light from the environment.
It turns dark.
<OOC>: Someone: dinning ;)
Kaspars silently hisses in Common: it was nice trip, wasnt it?
Someone tells someone in Common: Be safe.
Someone gives an elegant sapphire-hued gown to someone.

// Losing link while pluggin AC in my laptop, now reconnecting.


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               ((((!!              / /'              _.-! __.--!
                                  ((((          __.-! _.-!
                                              .'   .!!
                                              :    ,'



 Welcome to GEAS, a fantasy MUD with a medieval theme. We hope you enjoy
 your stay.

 The webpage of GEAS can be found at http://www.geas.de. It has a useful
 help section and offers plenty of interesting information about our
 background and history.

 The address of the forum is http://forum.geas.de. Read "help forum" from
 within the game to learn how to register a user there.

 If you have trouble coming up with a name for your character, simply type
 "names" to get some randomly generated suggestions.

 Driver: DGD-1.1.70 (using net package)             Mudlib Version: OL.DGD.1.1

What should your character's name be:
Welcome to 'Geas', Vargrahim. Please enter your password:
      * ** You were linkdead... Reconnecting... ***

 Everything around you seems to be warped and twisted. Pillars, consisting
 of quivering rock and slime, seem to be filled with unholy life. Bodies of
 trapped souls are melted into the hellish ground, their faces open-mouthed
 and screaming in silent agony. The sky is enlightened by a sickening green
 light and the constant smell of sulphur fills the nearly nauxious air.
 Right in the middle of air a red slash tears it apart.
There are three obvious exits: slash, southeast, northwest.
A smoking unholy glowing rift.
Kaspars.
 A hot wind wafts a terrible stench into your face.
<OOC>: back
  You do not carry anything.
<OOC>: Kaspars: oj
Kaspars walks out southeast.

// Darkness while moving somewhere

You can't do that because it is too dark to see.
A gentle breeze just manages to sway the leaves overhead.
Kaspars silently hisses in Common: sit here , puny creature
The magic shackles around your neck vanish.

You can see again.
In a forest.
 A narrow valley slopes very gently upwards towards distant tree clad hills.
 Hemmed in by the ever present trees the close cropped grass is dotted with
 tiny toadstools. Tall trees grow all around, their lowest branches way over
 head, their smooth trunks a rich mahogany red. A giant deep purple puffball
 almost fills the space between two trees looking ripe enough to burst at
 any moment.
There are eight obvious exits: north, northeast, east, southeast,
south, southwest, west, northwest.
A heavy shillelagh.
A graceful gray-furred male faun, a swift long-horned male unicorn and a
wonderful white male unicorn.

 This is a large wooden shillelagh made from a stout knotty stick with a
 large knob on the end.
It is in prime condition.
Hmmmmm.
  You do not carry anything.
The swift long-horned male unicorn shakes its mane.

Weakness crawl all over your body.
You feel your strength fading.
You feel your dexterity fading.
You feel your agility fading.
You feel your constitution fading.
You feel your discipline fading.
Weakness crawls through your legs, and you can't hold the weight of your body anymore. You fall to the ground.
You died. You can see your dead body from above.
Your ghost state allows you to travel 'start'.

Topic revision: r3 - 2007-11-13 - AbHarSair
 
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